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Forum: General Discussion

Topic: 4gb patch for 32bit apps on x64 windows

由于该帖子已年深日久,可能包含陈旧过时或描述错误的信息。

 

发表时间 Mon 10 Mar 14 @ 6:11 am
I don't know what this programm does, but I'm assuming its just setting the LAA-Flag.
It should be possible to use it for VDJ (and any other 32bit program) too.

BUT modifying/ manipulating the executable of VDJ may violate the EULA.

1. PERMITTED USE AND RESTRICTIONS

You are granted one license to:
- install and use the Software on one computer.
- install and use the Software on a second computer, if this computer is normally used by the same person and the Software will not be used on both computers at the same time.
- make back-up copies of the Software for archival purposes.

This license does NOT allow you to:
- rent, lease, sell, lend, distribute, publish, bundle or sublicense the Software or any part of it.
- rent, lease, sell, lend or distribute hardware on which the Software is installed, unless specifically authorised by Atomix Productions.
- electronically transfer the Software from one computer to another or over a network.
- decompile, reverse engineer, disassemble, or otherwise reduce the Software to a human-perceivable form.
- modify the Software or create derivative works based upon the Software.



http://www.virtualdj.com/atomixproductions/disclaimer.html
 

VirtualDJ already has LAA enabled:

Application can handle large (>2GB) addresses
 

SBDJ wrote :
Application can handle large (>2GB) addresses


does this apply to "chip memory" or virtual memory?

My system can only support maximum of 2gb chip ram so i always thought as ive set windows to manage my swap file (virtual memory) that virtual dj was getting as much as it needed.
I do get glitches while playing, and more so as the memory fills up, to the point that i need to restart the program.

Adding more chip ram is a no-no as the mobo is maxed out.
 

Are you doing video and do you have an ATi video card?
 

yes, yes, and i have tried the ati fix tool.

the glitch appears after a while of playing with the skin engine. virtualdj starts failing to draw the skin proplery and eventually i have stripped bars covering alternate lines on the browser and the rest of the elements stop working till i click any random part of the skin...?

surely this is because the system is running out of memory as it happens quicker if chrome is running at the same time (in chrome ive disabled the "use graphics hardware acceleration" but its hasn't helped)


EDIT: this glitch also happened last weekend while NOT having video out turned on, so not really playing videos, but using video files for their audio..
 

That doesn't sound like a memory issue to me - perhaps heat related?
 

SBDJ wrote :
VirtualDJ already has LAA enabled:

Application can handle large (>2GB) addresses


How do we know if this is working?? Is there some thing that will tell us??
 

It's an option set by the linker as part of the build process; it's either on or off.
 



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