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Forum: Old versions

Topic: Controller Reflect a Skin...... - Page: 3

由于该帖子的部分内容已年深日久,可能包含陈旧过时或描述错误的信息。

OK I'm starting to sweat a little...........lol!!

Huey
 

what i dont get is (and I've not done any of the coding mentioned here yet) are you doing this with the skin being in version 6? what about v.7? that i'm interestes in since 4 decks,line in etc. is eminent...
 

Bro why you always worried about 4 decks, I've seen your videos, you only ever use 2.................

Good Luck
Huey
 

you're using one eye again huey...my videos show nothing but 4 decks,check last nites TcMania 4d vid in thread...Soon the turntable videos....yeap...
 

OK I can only stand about a min of your vids cause there not that good, your always train wreckin, droppin the next track in where ever there just sloppy bro. Take more time with your mixes. You always have some great tracks but the way you put them together isnt very good. I'm not rippin you just be straight up bro................

Take it or leave it, it is what it is
Huey


Now can we move on to the task at hand, mapping my source button.............DJDad can I bother you again, Please??
 

ok skin master...
 

Not even close to vein a skin master................I know my limitations.

Huey
 

Now that the spamming has stopped,

OK I have 1 more button I'd like to change the mapping for............

I would like my "Source" button on the RMX to have 3 functions aswell.
First would be "Timecode_Active" with no LED like it does now,
The next would be "Timecode off" with a solid LED and
the 3rd would be "Timecode_bypass" with a blinking LED but I would only like this to happen only if the button is held down for so long, like "holding 500ms"...........

I've tried a few things but as you can guess they didnt work, lol!

Thanks for looking and your time
Huey
 

Heuy is SOURCE a double button? I mean are there 2 of them or just one in the middle?. Sorry to ask i dint have an RMX.


Try this for the button..
holding 500ms ? timecode_bypass : timecode_active


or this for both decks
holding 500ms ? deck 1 timecode_bypass & deck 2 timecode_bypass : deck 1 timecode_active & deck 2 timecode_active


and this for the LED_SOURCE
timecode_bypass ? blink : timecode_active on ? on : off
 

There's 2 of them but when I hit the "new" button in the mappers part only 1 shows up. So im guessing it somehow knows that it should only work on which ever side I push. Let me try that again, ok right now the way it is is when I hit the button it switches to timecode bypass but only on the side I push. Hope that makes sense??

Thanks for your time
Huey
 

ok..try the above code.. The first code for the button and the LED code.
 

YOU ARE A TRUE MASTER!!! Any time your in the states feel free to hit me up cause I'm buyin!!

As always THANKS for your time and knowledge, Much Respect
Huey
 

Ok I got type this all out again brb...................

OK I would like to press the "MODE" button and have my "HOT CUE" buttons 1-3 switch between "HOT CUES", "SAMPLES 1-3" and "RECORD SAMPLES 1-3" But I would like the "REC" LED to stay "OFF" when in HOT CUE mode, "BLINK" when in SAMPLE RECORD mode and "SOLID" when in SAMPLE PLAY mode. And would it be possible to "HOLD" buttons 1,2 or 3 and press the "REC" button to record to that slot. And then while "HOLDING DOWN" the MODE button in HOTCUE mode act as a "HOT CUE DELETE"??
Heres the script for the button as of now (I have no clue what it means)

<map value="HOTCUE_1" action="var "save" ? sampler 1 rec : var "sample" ? sampler 1 play_stop : var "delete" ? delete_cue 1 : hot_cue 1" />
<map value="HOTCUE_2" action="var "save" ? sampler 2 rec : var "sample" ? sampler 2 play_stop : var "delete" ? delete_cue 2 : hot_cue 2" />
<map value="HOTCUE_3" action="var "save" ? sampler 3 rec : var "sample" ? sampler 3 play_stop : var "delete" ? delete_cue 3 : hot_cue 3" />

<map value="REC" action="var "mode" ? toggle "sample" : toggle "save" while_pressed" />


<map value="MODE" action="toggle "mode" while_pressed" />

and the LEDS are


<map value="LED_HOTCUE_2" action="hot_cue 2" />
<map value="LED_HOTCUE_1" action="hot_cue 1" />
<map value="LED_HOTCUE_3" action="hot_cue 3" />

<map value="LED_REC" action="var "save" ? on : var "sample"" />

and the "MODE" button doesnt lite up.............

I'm sure this is going to be a lot of work so I'd be willing to pay who ever does this for me, just PM you email address for your paypal account and your price (with in reason)

As alwaysThanks for looking and your time
Huey
 

MODE button:
up ? cycle "MODE" 3 : var_equal "MODE" 0 ? set "HOTDEL" while_pressed
(It will cycle through 3 different modes (0=hotcues, 1=sampler rec, 2=sampler play) when you RELEASE the button, and it will set a var "HOTDEL" when it's held down in hotcues mode)


REC LED:
var_equal "MODE" 0 ? off : var_equal "MODE" 1 ? blink : var_equal "MODE" 2 ? on
(led off on hotcues mode, blink on sampler rec, solid on sampler play)

HOTCUE buttons:
var_equal "MODE" 1 ? set "RECSAMP" 1 while_pressed : var_equal "MODE" 2 ? sampler 1 play_stop : var_not_equal "HOTDEL" 1 ? hot_cue 1 : delete_cue 1 & set "MODE" 2
(in sample rec mode it will set a variable so that REC button pressed afterwards knows on which slot it must record, on sampler play mode it will play/pause the sample, and in hotcues mode it act as a hotcue, but if you're holding down MODE button it will delete the cue. PS: After deleting the cue it will set the mode on sampler play, because when you release the "MODE" button the mode will cycle and it will go back to mode 0 (hotcues)


REC button:
var_equal "MODE" 1 ? var_equal "RECSAMP" 1 ? sampler 1 rec : var_equal "RECSAMP" 2 ? sampler 2 rec : var_equal "RECSAMP" 3 ? sampler 3 rec

As for the HOTCUE LEDS please let me know how do you want them to function

 

HOLY SMOKES!! HOW DO YOU GUYS DO IT!!

Ok everything works except setting a HOT CUE. Whats happening is when it supposed to be setting a hot cue its jumping over to the sample and starting it. And if I have a HOT CUE already set it'll delete it.

As for the LEDs could they light up when a CUE is set and Blink when a Sample is playing while in Sample play mode? Other then that it records and plays the samples and will delete the cues. 1 more thing I assume I have change the number to the corresponding CUE/SAMPLE for the other 2 hot cue buttons?? This is for button 1, var_equal "MODE" 1 ? set "RECSAMP" 1 while_pressed : var_equal "MODE" 2 ? sampler 1 play_stop : var_not_equal "HOTDEL" 1 ? hot_cue 1 : delete_cue 1 & set "MODE" 2

This for button 2, var_equal "MODE" 1 ? set "RECSAMP" 1 while_pressed : var_equal "MODE" 2 ? sampler 2 play_stop : var_not_equal "HOTDEL" 1 ? hot_cue 2 : delete_cue 2 & set "MODE" 2
?

Thanks for the time and effort
Huey



 

Try this:

var_equal "MODE" 1 ? set "RECSAMP" 1 while_pressed : var_equal "MODE" 2 ? sampler 1 play_stop : var_equal "MODE" 0 ? var_not_equal "HOTDEL" 1 ? hot_cue 1 : delete_cue 1 & set "MODE" 2

var_equal "MODE" 1 ? set "RECSAMP" 2 while_pressed : var_equal "MODE" 2 ? sampler 2 play_stop : var_equal "MODE" 0 ? var_not_equal "HOTDEL" 1 ? hot_cue 2 : delete_cue 2 & set "MODE" 2

var_equal "MODE" 1 ? set "RECSAMP" 3 while_pressed : var_equal "MODE" 2 ? sampler 3 play_stop : var_equal "MODE" 0 ? var_not_equal "HOTDEL" 1 ? hot_cue 3 : delete_cue 3 & set "MODE" 2

As for the hotcue leds try this:

var_equal "MODE" 0 ? hot_cue 1 : var_equal "MODE" 2 ? sampler 1 play ? blink : off

var_equal "MODE" 0 ? hot_cue 2 : var_equal "MODE" 2 ? sampler 2 play ? blink : off

var_equal "MODE" 0 ? hot_cue 3 : var_equal "MODE" 2 ? sampler 3 play ? blink : off

PS: If you have ONE button for both decks (One MODE button and one REC button) then you should place a "$" sign before ALL variables!
 

Hmmm, still does the same thing as I first reported,
" Whats happening is when it supposed to be setting a hot cue its jumping over to the sample and starting it. And if I have a HOT CUE already set it'll delete it."
and I'm not sure really where to the "$" at, in front of everything that says "VAR"??

Thanks for the time
Huey
 

Ok I got it right this time :P

Change MODE button to:

up ? cycle "MODE" 3 & set "HOTDEL" 0 : var_equal "MODE" 0 ? set "HOTDEL" 1

and hotcue button to:

var_equal "MODE" 1 ? set "RECSAMP" 1 while_pressed : var_equal "MODE" 2 ? sampler 1 play_stop : var_equal "MODE" 0 ? var_not_equal "HOTDEL" 1 ? hot_cue 1 : delete_cue 1 & set "MODE" 2


The $ sign would go to the variable name:

up ? cycle "$MODE" 3 & set "$HOTDEL" 0 : var_equal "$MODE" 0 ? set "$HOTDEL" 1
 

Thanks Phantom!! Im at work so I can't try out the new script yet but ill let you know if it works.. And id like to nominate you for scripter of the year aswell!! I don't know how you guys do it but Thanks!!

Huey
 

beatbreaker1 wrote :
.. I don't know how you guys do it but ..


We can tell you, but we'll have to kill you ! :D

 

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