It's very helpfull if we can syncronise the player A or B in the 1st session with the A or B in 2nd session !!
发表时间 Sat 30 Nov 02 @ 10:13 pm
That would be cool but is probably hard to do.. otherwise I would guess that they had already done it since they have thought about using several instances of Atomix (there's a Multi-instance option in the Options screen).
I would imagine the problem would be to send the syncronization-data between the two instances without getting to much latency in the transport as this would mismatch the beats slightly... but I'm not a coder or anything.. I can barely make a "Hello World" in C ;)
I would imagine the problem would be to send the syncronization-data between the two instances without getting to much latency in the transport as this would mismatch the beats slightly... but I'm not a coder or anything.. I can barely make a "Hello World" in C ;)
发表时间 Tue 03 Dec 02 @ 3:38 pm