Hello everyone,
i used this line:
deck # hot_cue 1 ? down ? deck # goto_cue 1 & deck # play & set 'flash_#' 1 : var 'through_#' 1 ? nothing & set 'through_#' 0 & set 'flash_#' 0 : deck # pause & deck # goto_cue 1 & set 'through_#' 0 & set 'flash_#' 0 : deck # set_cue 1
in the mapper but i want it to play after 2 seconds, how do i do this.
Also when i try to map my vci 100 to virtual with loop half and loop double, only 1 works.
i used this line:
deck # hot_cue 1 ? down ? deck # goto_cue 1 & deck # play & set 'flash_#' 1 : var 'through_#' 1 ? nothing & set 'through_#' 0 & set 'flash_#' 0 : deck # pause & deck # goto_cue 1 & set 'through_#' 0 & set 'flash_#' 0 : deck # set_cue 1
in the mapper but i want it to play after 2 seconds, how do i do this.
Also when i try to map my vci 100 to virtual with loop half and loop double, only 1 works.
发表时间 Tue 11 Jun 13 @ 5:57 am
that was an old workaround you don't really need to use it anymore. using 'cue_play 2000ms' should do the same thing. you don't even need to specify the time, that is just to show you that you can
发表时间 Tue 11 Jun 13 @ 7:33 am
Does it work on all 4 cue's? and how do i define that?
Do you know about the loop section error too?
I ment it like a sample.
Press 1 on play's directly until i let loose or the 2 second rule
press 2 play cue 2.
but now it overwrithes cue one
Do you know about the loop section error too?
I ment it like a sample.
Press 1 on play's directly until i let loose or the 2 second rule
press 2 play cue 2.
but now it overwrithes cue one
发表时间 Tue 11 Jun 13 @ 7:42 am
cue_play 4 2000ms
what type of control is on the vci, buttons or encoder
what type of control is on the vci, buttons or encoder
发表时间 Tue 11 Jun 13 @ 7:50 am
Buttons
Now it just overwrites the cues.
Its more like a sample thing.
I place the cues, and press cue 1 or 2 or 3 and it jumps to that cue and play's no more no less :P
Now it just overwrites the cues.
Its more like a sample thing.
I place the cues, and press cue 1 or 2 or 3 and it jumps to that cue and play's no more no less :P
发表时间 Tue 11 Jun 13 @ 7:53 am
I don't think it's possible to map holding for two seconds the traditional way, but test something like this to see if it could work, I can't as I'm on an android tab.
goto_cue 1 & play & holding 2000ms ? nothing : stop & goto_cue 1
all the other stuff can get added in later but this is the important bit.
also I should mention that the script you are using was designed to allow play through by hitting the play button when a cue is being held, at the time of writing it that functionality was not standard, it is now though.
loop controls should just be
loop_select +1
loop_select -1
goto_cue 1 & play & holding 2000ms ? nothing : stop & goto_cue 1
all the other stuff can get added in later but this is the important bit.
also I should mention that the script you are using was designed to allow play through by hitting the play button when a cue is being held, at the time of writing it that functionality was not standard, it is now though.
loop controls should just be
loop_select +1
loop_select -1
发表时间 Tue 11 Jun 13 @ 8:11 am
Nope doesnt work.
First one plays on and on. Doesnt really sample or temporary play.
last one does nothing
First one plays on and on. Doesnt really sample or temporary play.
last one does nothing
发表时间 Tue 11 Jun 13 @ 8:16 am
anyone else got an idea? can i combine keys? Like go to cue 1 deck 1 + cue_play 1 deck 1 ms2000?
Dont know if it is the right code ;)
Dont know if it is the right code ;)
发表时间 Wed 12 Jun 13 @ 9:21 am