I've recently discovered how to trigger shader presets and video effects with scripts attached to POI's, but manually adding them all can be tedious. I managed to automate much of it by binding a keyboard shortcut:
This creates a cue named 'new', then sets it up as an action with whatever script I set to the template, then recolors and renames it. It accomplishes pretty much everything I want except changing it from a numbered cue to 'marker only', which I have found is pretty much required if I don't want the POI's that run scripts to be mixed up with my audio cues. I frequently use 'cue_stop' to get my audio into position before mixing in, but it gets congested when I add all the extra POI's. By setting the actions to 'marker only' it seems to exclude those cues from the cycle.
After awhile of looking, I haven't seen any features that allow me to automate this parameter. It would be great if we could get a script extension to set a cue type (numbered, invisible, or marker only). If the implentation of converting to a numbered cue is too complicated, even just the one way ability to make it marker only would be useful.
set_cue "new" & cue_action "new" "[action script here]" & cue_color "new" "yellow" & cue_name "new" "[cue name here]"
This creates a cue named 'new', then sets it up as an action with whatever script I set to the template, then recolors and renames it. It accomplishes pretty much everything I want except changing it from a numbered cue to 'marker only', which I have found is pretty much required if I don't want the POI's that run scripts to be mixed up with my audio cues. I frequently use 'cue_stop' to get my audio into position before mixing in, but it gets congested when I add all the extra POI's. By setting the actions to 'marker only' it seems to exclude those cues from the cycle.
After awhile of looking, I haven't seen any features that allow me to automate this parameter. It would be great if we could get a script extension to set a cue type (numbered, invisible, or marker only). If the implentation of converting to a numbered cue is too complicated, even just the one way ability to make it marker only would be useful.
发表时间 Mon 18 Jul 22 @ 9:13 pm
DigitalShadow1 wrote :
It would be great if we could get a script extension to set a cue type (numbered, invisible, or marker only).
+1
Yes been wishing for invisible, and marker only, to be added, for sometime, to allow for the full compliment of tools to manipulate and set cues via script.
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You can, however, create numbered cues with higher values.. say 100, 101, 102 .... to set your POI actions, when creating them with scripts.
This way they will not use the lower 1-16 cues, that maybe are used by the padpages and audio cues.
发表时间 Mon 18 Jul 22 @ 9:29 pm
Please add this feature. It would be great to be able to set my marker only cues as marker only type when adding them. I already have a script that adds the cue but then I need to go back in and edit the type for each one.
发表时间 Wed 31 Aug 22 @ 3:57 am
I hope to add CUE_TYPE action
发表时间 Sat 24 Sep 22 @ 3:41 pm
+1
'CUE_TYPE' would be fantastic.
'CUE_TYPE' would be fantastic.
发表时间 Thu 19 Jan 23 @ 9:59 pm