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Forum: General Discussion

Topic: Yet Another Mapping Help Thread....lol. sorry. - Page: 2

由于该帖子已年深日久,可能包含陈旧过时或描述错误的信息。

shaft button LOL
device_side 'left' ? set '%shafted' while_pressed : set '%shafted' while_pressed

device_side 'left' ? var $auto_shift ? video_fx_select "titler" & video_fx : var %shafted ? effect "brake" active : seek -4 : var $auto_shift ? video_fx_select "titler" & video_fx : var %shafted ? effect "brake" active : seek -4

who's the kat that wont cop out when there's danger all about? SHAFT ya digit... LOL
 

man, i must have tried 100+ varients on this syntax and ive still not worked it out. what seems to be the problem is the shifted command.

i shortened the syntax to

var $shifted ? effect "brake" active : seek -4

which should have been simple enough for the mapper to work, but it didnt. ive tried varients containing ' and " at varied positions ans still it returned no solid results.

now i know its possable to map 3 commands to one button so it must be doable...theres got to be a way. is shifted definitly the correct command for it to query if the main shift button is pressed? i cant find any evidence of shift syntax's anywhere. verbs yes, but anything to do with shifting, nope...
 

tried your suggeston, still nothing..also, ive noticed the shift button isnt even listed under the mapper keys yet it still shifts. im gonna try the learn function and see it i can capture any syntax.
 

3 or more commands would call for a "mode" script, wouldn't it?? On my Mixdeck I have a set of buttons that have 3 different functions and it uses a "mode" script.

Just thinkin outloud
Huey
 

shifts are the same as variables, it is just with a shift you activate and name the shift, It can be anything

set 'I_hate_naming_shifts_because_there_stupid' while pressed

var 'I_hate_naming_shifts_because_there_stupid' ? action when shifted : action when not shifted

but as I have said maybe 6 times in this post you need to use device_side 'left' ? LOL

Also not sure if it matters but I always use 'these' when naming
 

why do i need to use device_side_left if these commands are going to be setup to activate the same from both sides?

@huey, mode script?? please tell me more, or can you link me??? thanks.
 

doesnt matter, fixed it

key learn, shift, action = toggle $shifted

then used my original syntax

var $auto_shift ? video_fx_select "titler" & video_fx : var $shifted ? effect "brake" active : seek -4
 

device_side 'left' ? assigns it to the particular side of the controller

device_side 'left' ? if left side of controller is true : if left side of controller is false, I am only assuming your shift buttons are individual to the decks (that is how I would set it up)

so the shift could be
device_side 'left' ? set 'deck_1_shift' while_pressed : set 'deck_2_shift' while_pressed

any other button, slider knob etc...
device_side 'left' ? var 'deck_1_shift' ? deck 1 action shifted : deck 1 action not shifted : var 'deck_2_shift' ? deck 2 action shifted : deck 2 action not shifted

what huey is talking about is a cycle shift, its a shift button that changes more than twice e.g.
cycle 'shafted' 4

will cycle between
'shafted' 1
'shafted' 2
'shafted' 3
'shafted' 0

to decide what the button does you use this

var 'shafted' 1 ? action 2 : var 'shafted' 2 ? action 3 : var 'shafted' 3 ? action 4 : action 1
 

ah, i see so basically you can stack buttons by having a selector switch? or "cycle"

that might be usefull at some point.

what i want to do next though. and again im a little stuck on.. nothing neew there then lol

i want to seperate the sync buttons.

i currently have them mapped as stop buttons. however i would like them to be

left: stop + crossfader_hamster
right: stop + getfood

so when $shifted it active i get hamster or food

ive tried a few ideas but im still working on it. but any ideas will help a bit. ive been working on this for a lot of hours now lol ive been awake since 3am after only geting to sleep at around 2 so my brains a little slower at the moment.

 

all I am doing is changing the bold parts

device_side 'left' ? var '$shifted' ? deck 1 action shifted : deck 1 action not shifted : var '$shifted' ? deck 2 action shifted : deck 2 action not shifted


device_side 'left' ? var '$shifted' ? toggle 'hamster' : deck 1 stop : var '$shifted' ? getfood : deck 2 stop

if you want hamster crossfader I think you need to add this to your crossfader mapping, as I think crossfader_hamster needs to be mapped onto it

var 'hamster' 1 ? crossfader_hamster : crossfader
 

synthet1c wrote :
all I am doing is changing the bold parts

device_side 'left' ? var '$shifted' ? deck 1 action shifted : deck 1 action not shifted : var '$shifted' ? deck 2 action shifted : deck 2 action not shifted


device_side 'left' ? var '$shifted' ? toggle 'hamster' : deck 1 stop : var '$shifted' ? getfood : deck 2 stop

if you want hamster crossfader I think you need to add this to your crossfader mapping, as I think crossfader_hamster needs to be mapped onto it

var 'hamster' 1 ? crossfader_hamster : crossfader


nope, i think you might be over thinking sometimes synth.

i got it working perfect with sync mapped out to

device_side 'left' ? var $shifted ? crossfader_hamster : stop : device_side 'right' ? var $shifted ? getfood : stop

and my crossfader is mapped currently as

crossfader & video_crossfader

no need to remap for hamster as the shift variable swaps it out when the button is active.

 

newly added

pitch knob remapped to indrease/decrease bpm by 1.00
pitch bend remapped to increase/decrease bpm by 0.01

sync remapped to stop
when shift button active
left deck = toggle hamster crossfade
right deck = getfood


automix remapped to "video shift" to control video effects

video effects mapped to buttons 1-8 plus track skip << & >>
video effects are activated by pressing the automix button

then activated as follows

1: boom
2: boom auto
3: negative
4: electric shock

shift button active
5: shaker square
6: pandoras box
7: video cube
8: video rotation

track << : titler
track >> : camera

audio effects are as follows

1: flanger
2: beatgrid
3: flippin double
4: backspin

shift button active
5: loop 1
6: loop 2
7: loop 4
8: loop 8

track << : brake on shift
track >> : echo on shift

i also tweaked the script a bit on the shift buttons to make it more relevent to the actions produced by their activation.

one thing i would like to know, is it possible to somehow modify the get food to take me to just-eat.com instead of google? i have an account with just eat and you can view the menus and order online. just login with your account and enter the address you want for delivery and the fees come off your registered credit/debit card.
 

Only thread I could find with get food in it..

Looking for info on get food option for a skinner, can someone point me in the right direction.

PS,

I looked and searched the full manuel and got nothing.
 

Download my 'Sweet scratch ' skin, its on there.
 

just map it and give it a go, It takes you to google food or something and you can search the postcode your in for local takeaway
 

Ahh, yes you map it. I remember now, cheers you two.
 

i still say the get food button should take us to justeat.com

google is pretty naff and if you dont carry cash your screwed with most places.
 

Umm, Interesting I'm going to have two buttons on my next skin.

PS,

The reason why I'm on about get food a lot recently is because I have almost become diabetic twice lately due to thinking that I would eat at the event only to find out that it was impossible to do so and have had to go without for nearly 15hrs.
 



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